All information about this course is available on
the TU/e Canvas site.
If you have trouble accessing Canvas in the first week,
you can submit the first (individual) assignment by email.
You can access the weblectures in the "weblectures" subdirectory
of the URL of this page.
DO NOT BUY THE RECOMMENDED MATERIALS. These books provide interesting background material. You may wish to consult them in the library.
This info is for the final run in Q1 of 2017-2018.
The course starts on September 5, 2017, 8:45, location AUD15.
Every week, starting September 15, 2017 there will be help sessions in AUD09.
In order to take this course you MUST:
Register before the start of the course (general closing date is August 27). Under absolutely no circumstances is it possible to still start the course after the first week!
Be available on Tuesday morning September 5 from 8:45 to 10:15 the first week for a kick-off meeting. (This session ends on time for people who need to run to the Muziekgebouw for their next course.). It is also advised to be available on Friday between 13:45 and 15:30 every week as of week 2.
Be present in the first week and hand in the individual assignment that is given in that week no later than September 10. 23:59. If you fail to hand in
the individual assignment you will be excluded from further participation
in this course. We mean it!
Be present at the partial exam on Friday October 6, 13:45 to 15:00.
Note that Canvas will show the end-time, not the start-time for the exam!
Be available during the ENTIRE exam period from October 30 through November 11.
We will schedule final meetings around your other exams, but you cannot go on vacation during exam periods! (Not just not this time but not during any exam period.)
If you do meet the requirements are MOST WELCOME and we hope
you will learn a lot in this course. Our intention is to offer a course
that offers a life-changing experience you will never forget.
The list below shows the topics of this course.
Introduction: what is HTI, examples of HTI issues and problems.
Principles of design of usable interfaces (in the real world and in computers).
Usability principles (as a basis for heuristic evaluation).
Evaluating interfaces with and without users + start of evaluation (group) assignment.
Cognitive aspects: understanding users.
Choosing an appropriate interaction style for different applications.
Principles and methods for prototype development.
Hardware and software issues for graphical interfaces.
Interaction devices. (How to come up with usable new devices.)
Designing and implementing user interfaces in Java, for Android.
Start of group assignment to design and implement an actual interface.
Designing and implementing user interfaces in HTML5.
Evaluation experiments with the interfaces developed in the assignment.
Reflection on how the knowledge obtained in this course has or has not influenced the design of the interface.